{"id":22231,"date":"2023-06-12T16:17:22","date_gmt":"2023-06-12T16:17:22","guid":{"rendered":"https:\/\/expresspage.net\/?p=22231"},"modified":"2023-06-12T16:17:38","modified_gmt":"2023-06-12T16:17:38","slug":"getting-started-with-rust-and-shinqlx","status":"publish","type":"post","link":"https:\/\/expresspage.net\/getting-started-with-rust-and-shinqlx\/","title":{"rendered":"Getting started with Rust and shinqlx"},"content":{"rendered":"
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Given that minqlx appears to mean “Mino’s Quake Live eXtension” and I pass the gamer name of ShiN0 in QL, I believed an apparent name for my Rust execution of minqlx would be shinqlx for ShiN0’s Quake Live eXtension.<\/p>\n\n\n\n

However prior to we dive into the primary steps I took, possibly a couple of initial words and possibly some recommendations in case you wish to go a comparable path.<\/p>\n\n\n\n\n\n\n\n

Beginning with Rust<\/h2>\n\n\n\n

Having actually discovered one or another shows language in my life time, I believed simply starting with Rust would be simple. All you require to find out is some syntax and the basic library. After falling under that trap for some days, not able to produce anything operating at all, I took by heart the following recommendations: <\/p>\n\n\n\n